We got our jumpstart in the summer of 2017 by creating VR spaces for Compass, while simultaneously finishing a game in VIVE. We decided to re-shift our focus to standalone hardware when we began to receive multiple requests. Many companies and users see the utility of VR not just for gaming, but for content. Our core philosophy is that our hardware not only needs to be affordable, but it needs to facilitate creativity. Our hardware allows creators and users of many facets to enjoy VR/AR without needing to buy a computer. We are the startup bringing VR and AR computing to everyone.